Wine Icon

Wine

Run Windows applications (formerly Darwine).

WineOverview

Wine allows OS X users to run Windows applications.

(Note: this listing is for the official release of Wine, which only provides source code. If you want a version of Wine that is packaged specifically for OS X, then use Winebottler, available here.)

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, OS X, and BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

NEW

  • XAudio2 implementation using OpenAL Soft.
  • Support for the new Universal C Runtime DLL.
  • Dropdown menu support in the standard Open Dialog.
  • Grayscale rendering mode in DirectWrite.
  • Various bug fixes:
    • flipviewer fails to load
    • FlushFileBuffers() fails on disk volume, sets ERROR_INVALID_HANDLE when handle supposedly valid
    • notepad: running notepad with a non-existent file and choosing yes to create a new file should do so immediately (appinstall)
    • SimCity2000: race condition causes crash in MCI during startup
    • uninstaller has no proper usage message
    • Diablo 2 - sound works in menu, stops after starting game
    • cnet download app cannot download anything
    • 4th Dimension 6.5.4 crashes
    • Sonic Generations: needs "C:usersusernameMy DocumentsMy Games" to exist
    • Sonic Generations: configuration tool turns into a zombie process when closed
    • Sonic Generations: no audio
    • Afterburner 3D: screen not drawn properly (orm=fbo)
    • No Navigation in panel / Heredis 9
    • Multiple DirectX10 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_10_x support (Bioshock Infinite, Age of Mythology: Extended Edition, GRID )
    • DARK (2013) doesn't launches without native quartz
    • valgrind shows an invalid read in msxml3/tests/saxreader.c
    • Project64: about page is black
    • valgrind shows uninitialized memory use in usp10/tests/usp10.c
    • Incorrect check in PlayEnhMetaFileRecord() with case == EMR_SCALEWINDOWEXTEX
    • LTSpice netlist text unreadable (monospaced text glyphs are misplaced and overlapping)
    • python 3.1.1: test_test_decimal failed
    • echo/ not works as expected (like echo. and echo:)
    • Multiple games and applications need proper handling of Vista+ 'PROCESS_QUERY_LIMITED_INFORMATION' right (UPlay games, MS Visual Studio 2015 installer)
    • Unimplemented function mfplat.dll.MFGetPluginControl
    • valgrind shows uninitialized memory in update_net_wm_states()
    • El Matador, Exodus from the Earth have rendering issues when anti-aliasing enabled
    • PunkBuster 'PnkBstrB.exe' initialization fails (K32EnumProcessModules write to NULL pointer)
    • regsvr32: Flags should be processed before files
    • IVONA Voices (SAPI TTS): Trial period (30 days) prematurely expires as soon as wineserver session ends
    • Multiple games render pink artifacts (O2Jam, Stranded II, SpaceRace)
    • o2jam doesnt close completely after exit the game, it stays on the process
    • Reinstalling Nvidia Physx adds path multiple times to 'HKLMSystemCurrentControlSetControlSession ManagerEnvironmentPath'
    • Multiple applications wrapped with XenoCode Postbuild 2009 application sandboxing crash with stack overflow ('NtWaitForSingleObject' must not call 'NtWaitForMultipleObjects')
    • Guild Wars and Guild Wars 2 don't exit properly
    • dlls/xaudio2_7 fails to compile (unconditional dependency on OpenAL)
    • TP Link CPL administration tool crashed on : unimplemented function wpcap.dll.pcap_parsesrcstr

WineInformation

Version
1.7.51
Date
09.10.15
License
Free
Language
English
File Size
22.6 MB
Developer
Category
Operating Systems
Mac OS X
System Requirements
  • OS X 10.5 or later
  • X11 or XQuartz
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